I think I finally came to terms with the behaviours.Here is one responsible for camera shaking during collisions:
That's what your see in the editor:
And that's what you see in the game:
Unfortunatelly it is all torque-script... it's gonna be sloow on low-spec hardware (iPhone gonna hate it). On the other hand, let's face it - script is perfect for rapid game prototyping. Once you know how to use it, creating shaky camera with some "BANG!" effect takes no more than a few minutes.
The day wasn't fully productive, firstly my game plays differently in stand-alone mode and when started from editor. Secondly, my Windows 7 OS is having some weird issues:
Could iPad MINI run this game? Smaller iPad 'Mini' and iPhone 5 details whispered online (intomobile.com)



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