Not particularly fruitful night. I tried a few ideas (including some invisible, hidden places), but none seemed to fit into the initial idea, or even work in general :/ A few tweak here and there slightly improving the steering, but I feel like I am still missing the sweet spot of handling. Well this could be improved later on.
For now a few ideas I would like to try:
- - One largish level with respawning creatures– survival / attrition mode. This could be done along the initially planned ‘career’ mode.
- - Camera rapidly zooming in and shaking on stronger impact.
- - Some comics style exclamations on stronger impact (“kaboom!!”, “bang!”?)
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