Rewriting stuff from scratch actually! Since Torque X (with XNA 3.1) allows you to create PC, XBox & Zune versions, the TGB seems to be a dead technology for me. Wish I checked that month ago. Still more bad news to come: Upcoming Windows Mobile 7 will apparently be addressed with different version of Torque! What you really need is a single version of source code for everything really - Unity 3D anyone?
Still I indent do finish this game first using Torque and then see what next.
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